By 2022, more games will be played on tablets (and free-to-play games) than on PCs or consoles
From what reported by a recent report prepared by Grand View Research (GVR), by 2022 most hardcore gamers, i.e. those who rely on PC And Console for their gaming sessions, they will definitely switch to “tablet gaming”.
The report is based on the thriving smartphone and tablet market and on how much access to Internet, precisely through these devices, has been made extremely simple. It is partly due to this diffusion, and partly due to the greater number of profits that small and large software houses are making from mobile gaming, which precisely by 2022 (according to these projections) market and the gamer medium will shift his attention towards the tablet as the main gaming platform.
From what is also reported in the immediate future, the greatest part of the proceeds from that market will derive from ads advertising and from in-app purchases, and it is therefore reasonable to expect a more and more free-to-play games. Also in this report we can read how Android both and will be in first place for the significant number of downloads, especially as regards free-to-play games, and also, however, that a greater gain is expected for developers from the mobile platform of Apple.
The US, Brazilian and Mexican markets are expected to see a increase in revenues generated by mobile games (including online), and growth is also expected in the thriving Asian market and in the European and Middle Eastern market. The software house No publisher to keep an eye on according to the report would be Tencent, Electronic Arts, Activision Blizzard, Nintendo, Ubisoft, Zynga, and TakeTwo Interactive (2K Games).
This report could partly reflect the choice of a giant like Nintendo, which intends to launch 5 new games for smartphones and tablets by March 2017, of SEGA, which is planning 46 free-to-play games by March 2016, of Konami, which has chosen mobile as its future reference platform, and Square Enix, which will focus on mobile games at the expense of console games.