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Control – the campaign won’t be too long, we’ll get two add-ons



Control – the campaign won’t be too long, we’ll get two add-ons


Control’s campaign won’t be too short or too long – we can count on it as usual from Remedy’s adventure games.

It’s only been weeks since Control came out, so it was time to find out how long it would take us down. Of course, this time it’s not a strictly linear adventure, you can only roughly estimate the playing time, as it varies from player to player depending on your temperament and the desire to collect – but you can expect a minimum of 10 hours anyway.

This will hopefully go on with the two planned add-ons and other content updates that, thank God, are not accompanied by microtransactions, and their timing will only be pulled off after their release on August 27th. For our part, we’re already looking forward to the end result, if for no other reason, the start of Control marks the start of the fall season and more great appearances will follow.