More drama, more violence but a continuity concept to close a trilogy. “Shadow of The Tomb Raider” It will be the next installment starring one of the most iconic heroines in the history of the video game industry. Although today her image has been refined, Lara Croft continues to represent a way of starring in an interactive drama. On this occasion, the title will close a chapter where the character will complete its transformation after two deliveries where he has opted to give him an apparent fragility and more innocence compared to his first appearances twenty years ago.
With a more epic background, this title that will arrive on September 14 will be located in the Mayan culture. Jason dozois, creative director, and Heath smith, lead designer of Eidos Montreal, a video game developer company, argue that this installment represents a rebirth of the saga and that “Define the moment” of the character, one of the most recognized in the history of this young industry.
On this occasion, the heroine must explore the connections of the Trinity group with the secrets of her father’s death and a Mayan apocalypse. During her adventure, Lara Croft will also establish a search for her own story that began in 2013 when she opted for a reboot about a young woman of apparent fragility. His past, his relationship and his father’s trajectory will be part of the plot as a continuous mantra that, at times, will haunt him, according to the first details that have transpired.
In a clear bet for survival, the player will have to do with different enemies during various scenarios which will take you to explore some jungle like environments with some freedom of action. To do this, new mechanics and combat will be introduced that designers have defined as “psychological”. Hence, the presence of a stealthier style will be a constant in its progress. What’s more, taking advantage of nature and your ability to blend in with it will be one of your best defenses.
News in new scenarios
In the case of the jungle environment, the player can take advantage of the environment to advance and try to go unnoticed. They are not the help of various tools available, which will give you more possibilities. These attributes will put Lara Croft’s survival to the test in various settings marked by the forces of nature. Employment of arches as the main work tool, use of the traditional ice ax or a knife, do abseiling or slide down zip lines while acting the character of mountebank will be the main activities. Something in which he has wanted to deepen with respect to the two previous installments. Collecting medicinal items and resources to improve skills will also be part of this experience that, although it may not move the foundations of the industry towards new conquests, yes it will catch its followers.
But you will also have to overcome numerous obstacles and tunnels through which you may also face animal dangers. Although it was not an open world game, the next installment of Tomb Raider will introduce more freedom of action components. There he scatters the “style of play” of each player.
And, of course, there will be no shortage -the developers recognized during the presentation of the game in Madrid-, the traditional puzzles and puzzles to continue on their way, as well as the exploration of “terrifying tombs”. Those responsible for the project anticipated that this delivery will be more gloomy and crude than the previous ones. “A place where fear has embarked,” they added, continuing that “combat will focus on protection and survival.
At the graphic level, it is Lara Croft more complete, calculator and warrior In recent years he will look tremendously good according to the first minutes of play that this newspaper has been able to verify. The results, verifiable from the next September 14 for Xbox One, PlayStation 4 and PC.