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The video game characters that evolved the most from one game to the next



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The video game characters that evolved the most from one game to the next


Years ago, when the key was hit and a mythical video game character was created, his appearance remained unchanged no matter how time passed. It has happened to Mario, Sonic, Crash Bandicoot and many other company mascots. However, the world of electronic entertainment matures and, thanks to this, the stories that we are told are more realistic and, as a consequence, advance with each new delivery.

In doing so, the main characters also grow and evolve from one video game to another and that is precisely what we want to talk about today: about those characters that evolved and changed a lot from one of their games to the next. Some have changed physically, others have changed psychologically, and others have simply been reinvented to adapt to changing times.

Clementine (The Walking Dead)

The third season of Telltale’s The Walking Dead is about to premiere, and it’s a good time to look back at Clementine’s evolution. In the first round of episodes she was just a girl with a logical fear of everything around her, while in the second she already had a surprising degree of self-sufficiency. Clem has become a survivor.

Marcus Fenix ​​(Gears of War)

Good old Marcus Fenix, protagonist of the Gears of War saga, was always a tough, tough and courageous guy. None of that changes in Gears of War 4 (in fact his bad temper increases), but time passes for everyone and Marcus looks much more worn after more than two decades after the events of Gears of War 3. In combat , yes, he stays cool as a kid.

Elena Fisher (Uncharted)

One of the best characters that we have been able to enjoy during the present 2016 is also one of the ones that has evolved the most. We are talking about Elena Fisher, the co-star of the Uncharted saga and whose change from the second to the third installment was abysmal. However, true maturity has been reached in Uncharted 4, where we have seen a living, realistic and believable character.

Desmond Miles (Assassin’s Creed)

Desmond’s evolution in the Assassin’s Creed saga is different from that of the rest of the characters. And it is that its changes are thanks to the bleeding effect of the Animus, which is that little by little it is acquiring the abilities of its Assassin ancestors. In this way, good old Miles becomes an unstoppable machine as deliveries progress.

Emily Kaldwin (Dishonored)

Another video game that has experienced a great time jump between its first and second installments has been Dishonored. In the first Emily Kaldwin was an accessory character and was basically a girl. In the second part, she is already a woman and is eligible for the player to complete the entire adventure. The empress has gained powers and abilities that are little or nothing reminiscent of the little girl from the first Dishonored.

Triss Merigold (The Witcher)

Although the truly significant change in Triss Merigold came from the jump from Sapkowski’s books to the first The Witcher, the truth is that the advancement of the plot for The Witcher 3 caused the sorceress to vary her behavior. The reappearance of Ciri and, above all, Yennefer in the story made CD Projekt RED have to change something to the character of Triss, while respecting what happened before.

Solid Snake (Metal Gear Solid)

Few more noticeable changes than that of Solid Snake we can find. And it is that the young man that we controlled in Metal Gear Solid and that we saw from Raiden’s eyes in Metal Gear Solid 2 has little to do with the apparent old man that we handle in the fourth numbered installment of the saga. All this as a result of cells that age much faster because they are a clone.

Lara Croft (Tomb Raider)

The last great evolution of the list has to star the character that has changed the most lately. And it is that the reboot of Tomb Raider has meant the end of the Angelina Jolie-style Lara Croft and has given way to a much more inexperienced, human and credible young Lara. Although good, to be honest, in Rise of the Tomb Raider it has already become a real killing machine.