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Capcom acknowledges that Resident Evil 7 won’t be to everyone’s liking



Capcom acknowledges that Resident Evil 7 won’t be to everyone’s liking


Making a game is never easy, but making a game that also meets the expectations of a AAA project like Resident Evil 7 is a challenge for the most daring. It is not that in Capcom they suffer trembling in the calves because they are already hardened in these struggles, and it seems that this new installment in their survival saga has managed to interest the public. However, the developers are aware that they would be delusional if they thought that everyone in unison is going to be completely happy with a game that they want to uncheck from the recent Resident Evil installments.

Masachika Kawata, producer of the game, has made these statements to Gamespot on the occasion of the recent Resident Evil 7 trailer that we showed you yesterday: “I don’t think we will ever satisfy 100% of the fans. You have fans of the original trilogy and newer ones. I don’t want to think of it as ‘Let’s see how I get these two groups on the boat’ as much as ‘I’m going to try to get people who want this totally new horror experience to get on the boat.’

And to explain how he will do it, Kawata gives some more detail of Resident Evil 7, in which we will see the story told by different eyes: “In the central game you embody the main protagonist. Videotapes are an opportunity to experience the events of the plot from the perspective of different characters, perhaps even to fill in gaps in the story. They break the main narrative in an interesting way. But this Capcom will not put it into practice commercially until almost finished in January 2017, so that whether you are one of the classic fans or one of the new ones, you have a few months to tune the dial of what it proposes. Resident Evil 7.