It’s a shame that the predominant perspective in city-based action games is now an over-the-shoulder (third-person) perspective, because it has a fun, police, camera, action feel to it !” in itself, following an urban crime series from a bird’s eye view. Also, I suppose the bird’s eye view is much easier and cheaper to implement. Metrocide is one of the rare city-based games that focuses on a Cpt. Set Birds Eye perspective. It tells the story of a freelance professional killer who goes about his murderous business in a dystopian cyberpunk world. The whole thing is reminiscent Grand Theft Auto 1 and 2 (just without a completely open world). It also has something of Syndicate in itself, for obvious cyberpunk reasons. Plus, it’s a little like Hitman, since you’re playing a killer. In the following video you can see how these influences merge into one:
Here’s a quote from the game’s official site that explains what the video is about. I have highlighted the important part.
“You play as legendary contract killer TJ Trench, taking out the trash one target at a time. Play through the three zones of retro-futuristic and cyberpunk-inspired MetroCity earning cash for completing kills in this brutal stealth-action game inspired by such classics as Syndicate and Grand Theft Auto.”
Developer Flat Earth Games of course also uses the meaningless catchphrase “living city” to describe the game, but I’ll forgive people for that because the cool camera-following-projectile thing at the cyber end of the cyber video is just too good an argument. It’s not listed as an influence, but I detect more than just a pinch here Hotline Miami.
Metrocide will be released later this year, but Amiga users will be disappointed because it will be “too large” to fit on a single double-density 3.5″ floppy disk”. Boooooooo.
Beauty Megan Fox was transported to the world of cyberpunk and made into a ___y assassin girl