At the end of a week in which Electronic Arts confirmed that it was not currently developing a single game for the Wii U, one of the software developers at EA Sports’ Canadian studio called the console a “crap” in a series of now-removed tweets ) and advised Nintendo to refrain from releasing its own hardware in the future.

“The Wii U is crap. Less powerful than an Xbox 360. Poor online/store. Weird tablet,” tweeted Bob Summerwill, senior software engineer at EA Canada, in response to a tweet with a link to EA’s “no Wii U” message . “Nintendo are walking dead at this point.”

Although these tweets, which were posted early yesterday morning, have since been deleted, screenshots of them appeared on various websites, including NeoGAF.

Summerwill didn’t let up after the first tweets. “Nintendo are still operating like it’s 1990,” he continued and then said that the Japanese company should get out of the hardware business and offer its Mario and Legend of Zelda series exclusively on the PlayStation 4 or the next Xbox.

“Instead, they make this awful console,” he added. Regarding EA’s decision not to develop for the Wii U, he said: “It is an entirely intentional decision to focus our resources on markets which actually matter.”

An EA Sports spokesperson from the publisher’s headquarters released the following statement:

EA has a strong partnership and an active agreement with Nintendo to develop games for the WiiU. Last year we released Mass Effect 3 and several of our EA Sports titles on that platform. So far, we have not announced any new titles for Wii U this year, but that does not preclude more games in the future.

Docj earlier this week, EA spokesman Jeff Brown confirmed that the company is currently not working on a single game for the Wii U. Later reports verified that this means FIFA, one of the best-selling games ever, will not be coming to Nintendo’s console this year. The same goes for Madden NFL 25.

EA Sports Engineer: Wii U is crap,

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Edward Griffin

As the CEO of Gamer Pro Corp, I lead a passionate team dedicated to creating immersive gaming experiences. With a background in gaming and a drive for innovation, I strive to push the boundaries of what's possible in the gaming world. Alongside my gaming career, I am also a small business owner, composer, and writer, exploring my creative side in various mediums. I pursued my education at the Munich University of Applied Sciences and hold a BSc in Biochemistry from The University of York, graduating in 2017. I am fueled by a lifelong curiosity and a deep love for the gaming community.

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